badges:mage=5903,tank=3422,assassin=7404,bruiser=3366,club=3270,spear=3277|1;Demon;3200;59;113;40;79;;720;380;mana;293;0;5995;3.0;20;18;0;0;0;0;0;0;0;0;Mage Tank;70;5;10;0;0;75;Heal: Restore health.	8000	32	Heal: (80-95) + 100% ML
Great Fireball: Burn enemies in an area, dealing damage.	18000	110	DMG: (32-46) + 90-100% ML
Paralyze: Hurl a paralyzing curse at the target location, slowing an enemy hit by for. Your next basic attack against them before it wears off is a guaranteed critical hit for + damage.	14000	50	Utility
Energy Beam: Cast a beam of energy in front of you, dealing damage.	30000	100	DMG: (120-150) + 250-350% MLHealRestore {heal} health.heal30cooldown=8000&flatMax=95&flatMin=80&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=32cooldown=7000&flatMax=115&flatMin=100&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=40cooldown=6000&flatMax=145&flatMin=125&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=50Great FireballBurn enemies in an area, dealing {damage} damage.damagefire30cooldown=18000&flatMax=46&flatMin=32&mlRatioMax=1.0&mlRatioMin=0.9&range=2&resourceCost=110cooldown=17000&flatMax=56&flatMin=40&mlRatioMax=1.1&mlRatioMin=1.0&range=2&resourceCost=120cooldown=16000&flatMax=62&flatMin=48&mlRatioMax=1.2&mlRatioMin=1.1&range=2&resourceCost=135ParalyzeHurl a paralyzing curse at the target location, slowing an enemy hit by {slowPct} for {slowTicks}. Your next basic attack against them before it wears off is a guaranteed critical hit for +{critBonusPct} damage.utility30cooldown=14000&critBonusPct=50&range=5&resourceCost=50&slowPct=0.7&slowTicks=2000cooldown=12000&critBonusPct=50&range=5&resourceCost=55&slowPct=0.7&slowTicks=2000cooldown=10000&critBonusPct=50&range=5&resourceCost=60&slowPct=0.7&slowTicks=2000Energy BeamCast a beam of energy in front of you, dealing {damage} damage.damageenergy3111,14,17cooldown=30000&flatMax=150&flatMin=120&mlRatioMax=3.5&mlRatioMin=2.5&range=8&resourceCost=100cooldown=27500&flatMax=235&flatMin=185&mlRatioMax=4.0&mlRatioMin=3.0&range=8&resourceCost=110cooldown=25000&flatMax=320&flatMin=250&mlRatioMax=4.5&mlRatioMin=3.5&range=8&resourceCost=120|2;Orc Berserker;3203;82;82;75;59;;660;100;health;300;0;5980;1.0;0;0;0;0;0;0;0;0;0;0;Melee Bruiser;70;0;0;0;0;75;Shout: Slow all enemies in the area by for.	15000	10	Utility
Bloodthirst: Heal of your max HP per blood stack accumulated from melee attacks (max 5). Consuming all 5 stacks heals an extra of your max HP.	3000	0	Heal: Special [% max HP per blood stack (max 5)]
Extreme Haste: Increase movement speed by for.	13000	3	Utility
Unkillable: Become immune to the thought of death for.	32000	12	UtilityShoutSlow all enemies in the area by {slowPct} for {slowTicks}.utility30cooldown=15000&range=1&resourceCost=10&slowPct=0.5&slowTicks=2000cooldown=14000&range=1&resourceCost=12&slowPct=0.6&slowTicks=2500cooldown=13000&range=1&resourceCost=15&slowPct=0.7&slowTicks=3000BloodthirstHeal {healPctPerStack} of your max HP per blood stack accumulated from melee attacks (max 5). Consuming all 5 stacks heals an extra {fullStackBonusPct} of your max HP.heal30cooldown=3000&fullStackBonusPct=0.1&healPctPerStack=0.06&range=1&resourceCost=0cooldown=3000&fullStackBonusPct=0.12&healPctPerStack=0.08&range=1&resourceCost=0cooldown=3000&fullStackBonusPct=0.15&healPctPerStack=0.1&range=1&resourceCost=0Extreme HasteIncrease movement speed by {hasteBase} for {durationMs}.utility30cooldown=13000&durationMs=3500&hasteBase=0.7&range=1&resourceCost=3cooldown=12000&durationMs=4000&hasteBase=0.75&range=1&resourceCost=5cooldown=11000&durationMs=4500&hasteBase=0.8&range=1&resourceCost=8UnkillableBecome immune to the thought of death for {durationMs}.utility3111,14,17cooldown=32000&durationMs=6000&range=1&resourceCost=12cooldown=28000&durationMs=6000&range=1&resourceCost=15cooldown=24000&durationMs=6000&range=1&resourceCost=18|3;Hunter;129;95;116;120;115;;560;320;mana;307;5;20419;1.0;0;0;0;0;0;0;0;0;0;0;Ranged Assassin;42;0;0;0;0;75;Double Shot: Shoot two arrows at the target location, each dealing damage.	5000	20	DMG: 86-100% AD [2 shots]
Arrow Rain: Shoot a barrage of arrows over the target location, each dealing damage.	12000	32	DMG: 22% AD [per arrow, 8 waves over 4s]
Lay Traps: Place two traps near the target location which deal damage and immobilize enemies for.	14000	25	DMG: 40 [per trap on step, 2 traps]
Enter Hunt: Gain movement speed and increased attack damage for.	23000	70	UtilityDouble ShotShoot two arrows at the target location, each dealing {damage} damage.damagephysical30adRatioMax=1.0&adRatioMin=0.86&cooldown=5000&range=5&resourceCost=20adRatioMax=1.2&adRatioMin=1.03&cooldown=4000&range=5&resourceCost=25adRatioMax=1.43&adRatioMin=1.23&cooldown=3000&range=5&resourceCost=33Arrow RainShoot a barrage of arrows over the target location, each dealing {damage} damage.damagephysical30adRatioMax=0.22&adRatioMin=0.22&cooldown=12000&range=4&resourceCost=32adRatioMax=0.27&adRatioMin=0.27&cooldown=11000&range=4&resourceCost=40adRatioMax=0.35&adRatioMin=0.35&cooldown=10000&range=4&resourceCost=50Lay TrapsPlace two traps near the target location which deal {damage} damage and immobilize enemies for {paralyzeTicks}.damagephysical30cooldown=14000&flatMax=40&flatMin=40&paralyzeTicks=2000&range=2&resourceCost=25cooldown=11000&flatMax=50&flatMin=50&paralyzeTicks=2000&range=2&resourceCost=30cooldown=8000&flatMax=60&flatMin=60&paralyzeTicks=2000&range=2&resourceCost=38Enter HuntGain {speedPct} movement speed and increased attack damage for {durationMs}.utility3111,14,17attackPercent=120&cooldown=23000&durationMs=8000&range=1&resourceCost=70&speedPct=0.5attackPercent=130&cooldown=22000&durationMs=8000&range=1&resourceCost=80&speedPct=0.55attackPercent=140&cooldown=21000&durationMs=8000&range=1&resourceCost=95&speedPct=0.6|4;Warlock;130;0;52;128;95;;560;450;mana;300;5;20527;1.0;0;0;0;0;0;0;0;0;0;0;Ranged Mage;36;0;0;0;0;75;Fiery Bomb: Cast a fiery explosion at the target location, dealing damage.	5000	20	DMG: (40-50) + 110-130% ML
Energy Beam: Cast a beam of energy in front of you, dealing damage.	10000	67	DMG: (70-95) + 180-200% ML
Vanish: Disappear from the enemy team for.	12000	32	Utility
Great Energy Beam: Cast a beam of energy to reach the furthest targets, dealing damage.	30000	90	DMG: (105-143) + 200-220% MLFiery BombCast a fiery explosion at the target location, dealing {damage} damage.damagefire30cooldown=5000&flatMax=50&flatMin=40&mlRatioMax=1.3&mlRatioMin=1.1&range=5&resourceCost=20cooldown=4500&flatMax=66&flatMin=54&mlRatioMax=1.6&mlRatioMin=1.35&range=5&resourceCost=25cooldown=4000&flatMax=86&flatMin=70&mlRatioMax=1.9&mlRatioMin=1.6&range=5&resourceCost=33Energy BeamCast a beam of energy in front of you, dealing {damage} damage.damageenergy30cooldown=10000&flatMax=95&flatMin=70&mlRatioMax=2.0&mlRatioMin=1.8&range=8&resourceCost=67cooldown=9000&flatMax=122&flatMin=92&mlRatioMax=2.4&mlRatioMin=2.1&range=8&resourceCost=75cooldown=8000&flatMax=155&flatMin=118&mlRatioMax=2.8&mlRatioMin=2.4&range=8&resourceCost=87VanishDisappear from the enemy team for {durationMs}.utility30cooldown=12000&durationMs=2000&range=1&resourceCost=32cooldown=11000&durationMs=2500&range=1&resourceCost=40cooldown=10000&durationMs=3000&range=1&resourceCost=50Great Energy BeamCast a beam of energy to reach the furthest targets, dealing {damage} damage.damageenergy3111,14,17cooldown=30000&flatMax=143&flatMin=105&mlRatioMax=2.2&mlRatioMin=2.0&range=20&resourceCost=90cooldown=25000&flatMax=183&flatMin=138&mlRatioMax=2.7&mlRatioMin=2.4&range=20&resourceCost=100cooldown=20000&flatMax=233&flatMin=177&mlRatioMax=3.2&mlRatioMin=2.8&range=20&resourceCost=115|5;Necromancer;3204;36;36;21;58;;620;380;mana;300;0;20455;1.0;0;0;0;0;0;0;0;0;0;0;Melee Mage;70;0;0;0;0;75;Earth Missile: Cast an earth projectile at a target location, dealing damage.	5000	25	DMG: (55-90) + 120-180% ML
Summon Undead: Summon a pack of undead minions to fight for you.	20000	52	Utility
Heal: Restore health.	10000	32	Heal: (80-95) + 100% ML
Sudden Death: Conjure death toward a location. A shroud of darkness converges on the tile, dealing damage to anyone caught there.	50000	70	DMG: (200-250) + 320-350% MLEarth MissileCast an earth projectile at a target location, dealing {damage} damage.damageearth30cooldown=5000&flatMax=90&flatMin=55&mlRatioMax=1.8&mlRatioMin=1.2&range=6&resourceCost=25cooldown=4600&flatMax=115&flatMin=72&mlRatioMax=2.1&mlRatioMin=1.5&range=6&resourceCost=30cooldown=4200&flatMax=145&flatMin=92&mlRatioMax=2.4&mlRatioMin=1.8&range=6&resourceCost=38Summon UndeadSummon a pack of {summonCount} undead minions to fight for you.utility30cooldown=20000&range=1&resourceCost=52&summonCount=4cooldown=18000&range=1&resourceCost=60&summonCount=4cooldown=16000&range=1&resourceCost=72&summonCount=4HealRestore {heal} health.heal30cooldown=10000&flatMax=95&flatMin=80&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=32cooldown=9000&flatMax=115&flatMin=100&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=40cooldown=8000&flatMax=145&flatMin=125&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=50Sudden DeathConjure death toward a location. A shroud of darkness converges on the tile, dealing {damage} damage to anyone caught there.damagedeath3111,14,17cooldown=50000&flatMax=250&flatMin=200&mlRatioMax=3.5&mlRatioMin=3.2&range=6&resourceCost=70cooldown=38000&flatMax=330&flatMin=280&mlRatioMax=4.1&mlRatioMin=3.6&range=6&resourceCost=80cooldown=35000&flatMax=420&flatMin=360&mlRatioMax=4.6&mlRatioMin=4.1&range=6&resourceCost=95|6;Stalker;128;97;116;95;95;;560;320;mana;307;0;20511;1.0;0;0;0;0;0;0;0;0;0;0;Hybrid Assassin;70;0;0;0;0;75;Life Steal: Siphon HP from your target, healing yourself for the damage dealt. Each of your clones next to the target siphons an extra 25%.	6000	25	DMG: (25-45) + 200-320% ML [heals caster for damage dealt]
Clone: Conjure Stalker illusions that mimic your abilities.	20000	32	Utility
Vanish: Vanish from the enemy team for.	18000	42	Utility
Assassinate: Perform a lethal melee strike dealing damage, critically striking for double damage from stealth or from behind. Each of your clones next to the target strikes for an extra 25%.	40000	70	DMG: 75-85% AD [2x from stealth or behind]Life StealSiphon {damage} HP from your target, healing yourself for the damage dealt. Each of your clones next to the target siphons an extra 25%.damagelife_drain30cooldown=6000&flatMax=45&flatMin=25&mlRatioMax=3.2&mlRatioMin=2.0&range=1&resourceCost=25cooldown=5500&flatMax=60&flatMin=33&mlRatioMax=3.6&mlRatioMin=2.4&range=1&resourceCost=30cooldown=5000&flatMax=75&flatMin=40&mlRatioMax=4.0&mlRatioMin=2.8&range=1&resourceCost=38CloneConjure {cloneCount} Stalker illusions that mimic your abilities.utility30cloneCount=3&cooldown=20000&range=1&resourceCost=32cloneCount=3&cooldown=18000&range=1&resourceCost=40cloneCount=3&cooldown=14000&range=1&resourceCost=50VanishVanish from the enemy team for {durationMs}.utility30cooldown=18000&durationMs=2000&range=1&resourceCost=42cooldown=17000&durationMs=2500&range=1&resourceCost=50cooldown=15000&durationMs=3000&range=1&resourceCost=60AssassinatePerform a lethal melee strike dealing {damage} damage, critically striking for double damage from stealth or from behind. Each of your clones next to the target strikes for an extra 25%.damagephysical3111,14,17adRatioMax=0.85&adRatioMin=0.75&cooldown=40000&range=1&resourceCost=70adRatioMax=1.05&adRatioMin=0.95&cooldown=36000&range=1&resourceCost=80adRatioMax=1.25&adRatioMin=1.1&cooldown=32000&range=1&resourceCost=95|7;Dragon Lord;3201;75;75;1;81;;660;380;mana;300;0;5984;4.0;24;7;0;0;0;0;0;0;0;0;Mage Bruiser;70;0;0;0;0;75;Fire Breath: Breathe fire onto the battlefield for. Each fire field deals damage to anyone caught in it or stepping in (at most once per second), and leaves a lingering burn for damage 5s after they were last scorched.	8000	45	DMG: (22-34) + 8-15% ML [places 8-12 fire fields in 5x5 grid]
Great Fireball: AOE fireball at the target location, dealing damage. Requires line of sight.	10000	75	DMG: (45-60) + 120-220% ML
Heal: Restore health.	9000	32	Heal: (80-95) + 100% ML
Fire Wave: A large wave of fire in front of you, dealing damage.	30000	100	DMG: (55-75) + 280-400% MLFire BreathBreathe fire onto the battlefield for {durationMs}. Each fire field deals {damage} damage to anyone caught in it or stepping in (at most once per second), and leaves a lingering burn for {burn} damage 5s after they were last scorched.damagefire30burnFlatMax=28&burnFlatMin=18&burnMlRatioMax=0.15&burnMlRatioMin=0.08&cooldown=8000&durationMs=9000&flatMax=34&flatMin=22&mlRatioMax=0.15&mlRatioMin=0.08&range=3&resourceCost=45burnFlatMax=38&burnFlatMin=25&burnMlRatioMax=0.19&burnMlRatioMin=0.11&cooldown=7500&durationMs=9000&flatMax=44&flatMin=30&mlRatioMax=0.19&mlRatioMin=0.11&range=3&resourceCost=50burnFlatMax=48&burnFlatMin=32&burnMlRatioMax=0.23&burnMlRatioMin=0.15&cooldown=7000&durationMs=9000&flatMax=54&flatMin=39&mlRatioMax=0.23&mlRatioMin=0.15&range=3&resourceCost=55Great FireballAOE fireball at the target location, dealing {damage} damage. Requires line of sight.damagefire30cooldown=10000&flatMax=60&flatMin=45&mlRatioMax=2.2&mlRatioMin=1.2&range=2&resourceCost=75cooldown=9000&flatMax=80&flatMin=60&mlRatioMax=2.85&mlRatioMin=1.5&range=2&resourceCost=85cooldown=8000&flatMax=100&flatMin=78&mlRatioMax=3.3&mlRatioMin=1.8&range=2&resourceCost=95HealRestore {heal} health.heal30cooldown=9000&flatMax=95&flatMin=80&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=32cooldown=8000&flatMax=115&flatMin=100&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=40cooldown=7000&flatMax=145&flatMin=125&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=50Fire WaveA large wave of fire in front of you, dealing {damage} damage.damagefire3111,14,17cooldown=30000&flatMax=75&flatMin=55&mlRatioMax=4.0&mlRatioMin=2.8&range=11&resourceCost=100cooldown=27000&flatMax=100&flatMin=75&mlRatioMax=4.4&mlRatioMin=3.2&range=11&resourceCost=110cooldown=24000&flatMax=130&flatMin=100&mlRatioMax=5.0&mlRatioMin=3.6&range=11&resourceCost=120|8;Black Knight;131;95;95;95;95;3;620;380;mana;300;0;20355;4.0;10;10;0;0;0;0;0;0;0;0;Melee Bruiser;70;0;0;0;0;75;Spear Throw: Throw a spear up to 7 tiles that strikes the first enemy in its path for damage. Deals the most damage at max range. Requires line of sight.	6000	50	DMG: 100-150% AD
Vanish: Disappear from the enemy team for.	12000	90	Utility
Heal: Restore health.	11000	32	Heal: (80-95) + 100% ML
King's Blessing: Gain increased attack damage and movement speed for.	24000	90	UtilitySpear ThrowThrow a spear up to 7 tiles that strikes the first enemy in its path for {damage} damage. Deals the most damage at max range. Requires line of sight.damagephysical30adRatioMax=1.5&adRatioMin=1.0&cooldown=6000&minRangeLossPct=0.3&missileSpeed=0.8&range=7&resourceCost=50adRatioMax=1.75&adRatioMin=1.2&cooldown=5000&minRangeLossPct=0.3&missileSpeed=0.8&range=7&resourceCost=60adRatioMax=2.05&adRatioMin=1.45&cooldown=4000&minRangeLossPct=0.3&missileSpeed=0.8&range=7&resourceCost=70VanishDisappear from the enemy team for {durationMs}.utility30cooldown=12000&durationMs=2000&range=1&resourceCost=90cooldown=11000&durationMs=2500&range=1&resourceCost=100cooldown=10000&durationMs=3000&range=1&resourceCost=115HealRestore {heal} health.heal30cooldown=11000&flatMax=95&flatMin=80&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=32cooldown=10000&flatMax=115&flatMin=100&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=40cooldown=9000&flatMax=145&flatMin=125&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=50King's BlessingGain increased attack damage and movement speed for {durationMs}.utility3111,14,17attackPercent=120&cooldown=24000&durationMs=6000&range=1&resourceCost=90&speedFormula=0.3attackPercent=120&cooldown=22500&durationMs=6000&range=1&resourceCost=100&speedFormula=0.4attackPercent=120&cooldown=20000&durationMs=6000&range=1&resourceCost=115&speedFormula=0.5|9;Hero;3205;59;132;48;19;;620;380;mana;300;0;20415;1.0;0;0;0;0;0;0;0;0;0;0;Hybrid Bruiser;70;0;0;0;0;75;Arrow Shot: Fire a ranged arrow dealing damage and paralyzing the target for.	6000	52	DMG: 70-120% AD
Hero's Embrace: Become immune to all damage for.	22000	32	Utility
Heal: Restore health.	11000	32	Heal: (80-95) + 100% ML
Divine Wrath: A 5x5 holy burst around you, dealing damage. Blinds enemy Mobs hit for, fizzling their ability casts.	24000	80	DMG: (75-110) + 250-350% MLArrow ShotFire a ranged arrow dealing {damage} damage and paralyzing the target for {paralyzeTicks}.damagephysical30adRatioMax=1.2&adRatioMin=0.7&cooldown=6000&paralyzeTicks=1500&range=6&resourceCost=52adRatioMax=1.4&adRatioMin=0.85&cooldown=5500&paralyzeTicks=1500&range=6&resourceCost=60adRatioMax=1.65&adRatioMin=1.05&cooldown=5000&paralyzeTicks=1500&range=6&resourceCost=72Hero's EmbraceBecome immune to all damage for {durationMs}.utility30cooldown=22000&durationMs=1500&range=1&resourceCost=32cooldown=20000&durationMs=2000&range=1&resourceCost=40cooldown=18000&durationMs=2500&range=1&resourceCost=50HealRestore {heal} health.heal30cooldown=11000&flatMax=95&flatMin=80&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=32cooldown=10000&flatMax=115&flatMin=100&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=40cooldown=9000&flatMax=145&flatMin=125&mlRatioMax=1.0&mlRatioMin=1.0&range=1&resourceCost=50Divine WrathA 5x5 holy burst around you, dealing {damage} damage. Blinds enemy Mobs hit for {blindMs}, fizzling their ability casts.damageholy3111,14,17blindMs=2500&cooldown=24000&flatMax=110&flatMin=75&mlRatioMax=3.5&mlRatioMin=2.5&range=1&resourceCost=80blindMs=2500&cooldown=22000&flatMax=140&flatMin=100&mlRatioMax=3.8&mlRatioMin=2.8&range=1&resourceCost=90blindMs=2500&cooldown=20000&flatMax=175&flatMin=130&mlRatioMax=4.1&mlRatioMin=3.1&range=1&resourceCost=105|10;Behemoth;3202;0;39;2;63;;720;320;mana;293;0;5999;3.5;28;16;0;0;0;0;0;0;0;0;Melee Tank;70;10;5;0;0;75;Rock Throw: Launch a rock dealing damage. Striking an enemy grants haste for.	6000	25	DMG: 100-200% AD
Solidify: Increase armor by for.	12000	52	Utility
Rock Smash: Smash the ground paralyzing enemies hit for and dealing damage.	10000	32	DMG: 80-100% AD
Titan Leap: Leap to a target, surrounding their escape with boulders which last.	60000	70	UtilityRock ThrowLaunch a rock dealing {damage} damage. Striking an enemy grants haste for {hasteDurationMs}.damagephysical30adRatioMax=2.0&adRatioMin=1.0&cooldown=6000&hasteDurationMs=4000&range=6&resourceCost=25adRatioMax=2.3&adRatioMin=1.2&cooldown=5500&hasteDurationMs=4000&range=6&resourceCost=30adRatioMax=2.6&adRatioMin=1.45&cooldown=5000&hasteDurationMs=4000&range=6&resourceCost=38SolidifyIncrease armor by {armor} for {buffDurationMs}.utility30armor=60&buffDurationMs=6000&cooldown=12000&range=1&resourceCost=52armor=90&buffDurationMs=6000&cooldown=11000&range=1&resourceCost=60armor=120&buffDurationMs=6000&cooldown=10000&range=1&resourceCost=72Rock SmashSmash the ground paralyzing enemies hit for {paralyzeTicks} and dealing {damage} damage.damagephysical30adRatioMax=1.0&adRatioMin=0.8&cooldown=10000&paralyzeTicks=1500&range=1&resourceCost=32adRatioMax=1.25&adRatioMin=1.0&cooldown=9000&paralyzeTicks=1500&range=1&resourceCost=40adRatioMax=1.55&adRatioMin=1.25&cooldown=8000&paralyzeTicks=1500&range=1&resourceCost=50Titan LeapLeap to a target, surrounding their escape with boulders which last {trapDurationMs}.utility3111,14,17cooldown=60000&range=4&resourceCost=70&trapDurationMs=3000cooldown=60000&range=4&resourceCost=80&trapDurationMs=4000cooldown=60000&range=4&resourceCost=95&trapDurationMs=5000|11;Banshee;3206;13;10;1;94;;560;450;mana;300;0;6019;1.7;14;14;3;0;0;0;0;0;0;0;Melee Mage;70;0;0;0;0;75;Life Drain: A plus-shaped AOE that steals HP from enemies, healing you for the damage dealt. Requires line of sight.	6000	25	DMG: (40-60) + 130-150% ML [heals caster for damage dealt]
Love Song: A 5x5 burst around you that paralyzes enemies for and pulls them closer.	12000	62	Utility
Screaming Life: Heal. If an enemy Mob damages you within 1 second, the cooldown is cut in half.	18000	42	Heal: (90-105) + 200% ML
Death Tunes: Pulse death and music around you 5 times, each pulse dealing damage. Follows you.	35000	90	DMG: (45-55) + 60% ML [per pulse, 5 pulses over 4s]Life DrainA plus-shaped AOE that steals {damage} HP from enemies, healing you for the damage dealt. Requires line of sight.damagelife_drain30cooldown=6000&flatMax=60&flatMin=40&mlRatioMax=1.5&mlRatioMin=1.3&range=2&resourceCost=25cooldown=5500&flatMax=78&flatMin=54&mlRatioMax=1.8&mlRatioMin=1.55&range=2&resourceCost=30cooldown=5000&flatMax=100&flatMin=70&mlRatioMax=2.1&mlRatioMin=1.8&range=2&resourceCost=38Love SongA 5x5 burst around you that paralyzes enemies for {paralyzeTicks} and pulls them closer.utility30cooldown=12000&paralyzeTicks=1500&range=1&resourceCost=62cooldown=12000&paralyzeTicks=1700&range=1&resourceCost=70cooldown=12000&paralyzeTicks=2000&range=1&resourceCost=82Screaming LifeHeal {heal}. If an enemy Mob damages you within 1 second, the cooldown is cut in half.heal30cooldown=18000&flatMax=105&flatMin=90&mlRatioMax=2.0&mlRatioMin=2.0&range=1&resourceCost=42cooldown=16000&flatMax=135&flatMin=115&mlRatioMax=2.0&mlRatioMin=2.0&range=1&resourceCost=50cooldown=14000&flatMax=170&flatMin=145&mlRatioMax=2.0&mlRatioMin=2.0&range=1&resourceCost=60Death TunesPulse death and music around you 5 times, each pulse dealing {damage} damage. Follows you.damagedeath3111,14,17cooldown=35000&flatMax=55&flatMin=45&mlRatioMax=0.6&mlRatioMin=0.6&range=1&resourceCost=90cooldown=32500&flatMax=68&flatMin=58&mlRatioMax=0.7&mlRatioMin=0.7&range=1&resourceCost=100cooldown=30000&flatMax=84&flatMin=72&mlRatioMax=0.8&mlRatioMin=0.8&range=1&resourceCost=115|12;Amazon;137;113;120;95;115;;560;320;mana;300;5;20323;2.0;18;18;3;0;0;0;0;0;0;0;Ranged Assassin;42;0;0;0;0;75;Ricochet: Throw a knife that bounces to nearby enemies up to 4 times, each hit dealing damage -10% per bounce. Max 1 hit per target.	8000	32	DMG: 167% AD [bounces to 4 nearby enemies, -10% per bounce]
Maneuver: Move incredibly fast for.	13000	90	Utility
Tri Knives: Throw three knives in a fan in front of you, each dealing damage.	11000	52	DMG: 130-145% AD
Knife Onslaught: Channels in one direction for 3.5s, unleashing a rapid stream of knives, each dealing damage. Cannot attack or cast while channeling.	30000	110	DMG: 17-20% AD [per knife, 28 over 3.5s]RicochetThrow a knife that bounces to nearby enemies up to 4 times, each hit dealing {damage} damage -10% per bounce. Max 1 hit per target.damagephysical30adRatioMax=1.67&adRatioMin=1.67&cooldown=8000&range=3&resourceCost=32adRatioMax=1.83&adRatioMin=1.83&cooldown=7000&range=3&resourceCost=40adRatioMax=2.0&adRatioMin=2.0&cooldown=6000&range=3&resourceCost=50ManeuverMove incredibly fast for {durationMs}.utility30cooldown=13000&durationMs=700&range=1&resourceCost=90cooldown=12000&durationMs=1000&range=1&resourceCost=100cooldown=11000&durationMs=1300&range=1&resourceCost=115Tri KnivesThrow three knives in a fan in front of you, each dealing {damage} damage.damagephysical30adRatioMax=1.45&adRatioMin=1.3&cooldown=11000&range=5&resourceCost=52adRatioMax=1.6&adRatioMin=1.45&cooldown=9500&range=5&resourceCost=60adRatioMax=1.95&adRatioMin=1.8&cooldown=8000&range=5&resourceCost=72Knife OnslaughtChannels in one direction for 3.5s, unleashing a rapid stream of knives, each dealing {damage} damage. Cannot attack or cast while channeling.damagephysical3111,14,17adRatioMax=0.2&adRatioMin=0.17&cooldown=30000&range=8&resourceCost=110adRatioMax=0.22&adRatioMin=0.19&cooldown=28500&range=8&resourceCost=120adRatioMax=0.24&adRatioMin=0.22&cooldown=25000&range=8&resourceCost=135|13;Rat;3207;0;39;0;0;;560;320;mana;307;0;5964;1.0;0;0;0;0;0;0;0;0;0;1;Beginner;70;0;0;0;0;75;Bite: Sink your teeth into an adjacent enemy, dealing physical damage and infecting them with a festering disease.	3000	0	DMG: 80-100% AD [+ disease over time]
Lunge: Dash forward up to 2 tiles, leaving a puff of smoke in your wake.	8000	25	UtilityBiteSink your teeth into an adjacent enemy, dealing physical damage and infecting them with a festering disease.damagephysical30adRatioMax=1.0&adRatioMin=0.8&cooldown=3000&range=1&resourceCost=0adRatioMax=1.0&adRatioMin=0.8&cooldown=3000&range=1&resourceCost=0adRatioMax=1.0&adRatioMin=0.8&cooldown=3000&range=1&resourceCost=0LungeDash forward up to 2 tiles, leaving a puff of smoke in your wake.utility30cooldown=8000&range=2&resourceCost=25cooldown=8000&range=2&resourceCost=25cooldown=8000&range=2&resourceCost=25